library

Level 5 Enchantment (Bard, Sorcerer, Warlock, Wizard)

Casting Time: Action
Range: 90 feet
Components: V, S, M (a straight piece of iron)
Duration: Concentration, up to 1 minute

Choose a creature that you can see within range. The target must succeed on a Wisdom saving throw or have the Paralyzed condition for the duration. At the end of each of its turns, the target repeats the save, ending the spell on itself on a success.

Using a Higher-Level Spell Slot. You can target one additional creature for each spell slot level above 5.


Hold Monster

5 Enchantment
  • Casting Time: Action
  • Range: 90 feet
  • Components: V S M (a straight piece of iron)
  • Duration: Yesup to 1 minute
  • Classes: Bard, Sorcerer, Warlock, Wizard
  • Choose a creature that you can see within range. The target must succeed on a Wisdom saving throw or have the Paralyzed condition for the duration. At the end of each of its turns, the target repeats the save, ending the spell on itself on a success.
  • At Higher Levels: Using a Higher-Level Spell Slot. You can target one additional creature for each spell slot level above 5.
Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×